Tuesday, March 24, 2020

Feasibility Study on Childrens Entertainment Centre

Background Information As a leading commercial hub, Dubai is bulging with vast world-class business opportunities that have enabled it to become a major business attraction for both established and upcoming entrepreneurs in the world.Advertising We will write a custom report sample on Feasibility Study on Children’s Entertainment Centre specifically for you for only $16.05 $11/page Learn More As a matter of fact, the UAE business centre provides vast business opportunities to both local and foreign investors planning to invest in the UAE region (Marchal 2005). As a result of its strong economical platform, the centre enjoys all the advantages that come with highly developed economies around the world. The centre is also known for its well ordered business climate that offers entrepreneurs attractive environments to conduct their businesses. Among other key developments, Dubai enjoys a sophisticated financial sector, modern telecommunications, firs t class hospitality facilities, highly developed transport and communication infrastructure, and reliable power utilities (Michael et al. 2011). All these opportunities have continued to play a significant role in facilitating quality and efficiency business activities in the UAE region, thus making Dubai a pro-business environment. Based on these reasons, Dubai has emerged as a key business attraction for many investors planning to do business in the Middle East. For the purpose of exposing the vast business opportunities that can be found in Dubai, this paper provides a business strategy guide for an organization that plans to establish a shopping mall in the region. In this regard, I have been hired together with other four people to serve as strategic consultants for the company in its investment plan. Each one of us is expected to handle a specific component of the feasibility study and I am responsible for the kids’ entertainment zone that will feature a Franchise Lego. Advertising Looking for report on business economics? Let's see if we can help you! Get your first paper with 15% OFF Learn More This paper will address four key elements of feasibility study in regard with my choice of brand. The four elements are brand analysis and choice, market analysis and segmentation, operating model, and performance measures. Brand Analysis and Choice As it would be observed, entertainment zones for both adults and children in malls are emerging as hotspots for many people across the world today (Keivani, Parsa Younis 2003). These zones provide all sorts of entertainment to different categories of people visiting the malls for various reasons. There is no doubt that children entertainment zones feed off the traffic in the shopping malls and vice versa, thus serving as key attraction for different types of consumers visiting the malls (El-Adly 2007). In this regard, indoor entertainment and gaming for young children act as crowd pullers for ot her businesses in the malls. This clearly explains the reason why most mall developers have turned to entertainment zones currently. The idea of building malls with entertainment zones for young children has been taking place in many developed countries across the world, and Dubai has now embraced the trend in its development plans (Rashid 2007). The business centre in the UAE has been placing considerable focus on indoor entertainment zones as a core requirement that should be integrated in their state-of-the-art architectural designs and plans (Rehman 2008). As a matter of fact, mall developers in the region will rarely erect a modern business premise without including a one-stop entertainment and recreation zone for children. The brand chosen for this assignment is a Kid’s entertainment zone that will form part of the new shopping mall. As a leading business hub in the world, Dubai offers a wide range of entertainment for all categories of people in the family, including c hildren and toddlers (Hill Jain 2007).Advertising We will write a custom report sample on Feasibility Study on Children’s Entertainment Centre specifically for you for only $16.05 $11/page Learn More Business investors in Dubai understand the many benefits associated with leisure for kids, thus ensuring there are as many modern children entertainment zones as possible to cater for the needs of the young ones in the society. As it would be observed, children in Dubai enjoy all kinds of indoor funfair from various places of interest in the region, with malls forming the largest part of the zones offering these services (Duane Webb 2007). Apart from fun, these entertainment zones also provide excellent and unique children educational activities to the participants in a more engaging manner, thus helping them to master important lessons that will see them through the initial developmental stages of life. Entertainment and gaming for young children is gaining much popularity in Dubai nowadays, probably as a result of the many benefits associated with the trend. As a matter of fact, this popularity has attracted the interest of many entrepreneurs planning to invest in the region, who have been setting up entertainment zones in malls and other strategic points of the city (Ong 2011). The choice for the children entertainment centre is an indoor Franchise Lego land that would comprise of various kid activities. Here, toddlers will have access of all activities meant to amuse children of all ages. Among the main areas that will make up the centre is an indoor soft play area where activities such as amusement riding, biking, and driving can take place. There will also a bowling alley and a video game arcade that would feature both motion-gaming and console-gaming.Advertising Looking for report on business economics? Let's see if we can help you! Get your first paper with 15% OFF Learn More The facility will also feature a Baby Gym nursery that will enable kids to enjoy maximum fitness from various play materials, a First Aid kid clinic to take care of minor injuries resulting from careless play, and a children’s bookstore from where the youngsters can practice reading. All these gaming activities will provide children with a unique and fascinating learning experience in a number of ways (Grodal 2000). For example, this will enable the kids establish their individual as well as social identities that are essential for perfect child development. Moreover, the activities will play a key role in enhancing the thought processes of the participants, thus stimulating their desire to experience and seek knowledge. Market Analysis and Segmentation We are living in a changing world, and it is therefore important for modern day investors to be familiar with all the aspects that would tend to influence the trends of consumers and competitors so as to maximize their busines s operations in the market. As it would be observed, the gaming and entertainment industry is at its top stage currently, and this provides great business opportunities for the investors in the field. Investment in the gaming and entertainment sector has become a norm for many developing and developed countries in the world, considering the vast economical benefits associated with the trend. As a leading international business centre, Dubai has been making substantial efforts to match other developed regions of the world in providing business opportunities to the people in the industry by promoting the idea of children entertainment centres in malls (Saxena 2011). Just like any other business, Franchise of children’s activity is fetching a lot of income for the investors taking place in the field within the UAE’s business centre. The trend of gaming and entertainment for kids is gripping in Dubai as a result of the centre’s outstanding status as a global busines s hub as well as a pro-business environment that welcomes all kind of commercial activities. Among other economic advantages, Dubai is at the centre of one of the richest regions of the world today (Darby, Jones Al Madani 2003). In this regard, the region provides a unique value added platform for all types of businesses, including the ones specializing in gaming and entertainment for children. Dubai is a busy business hub characterized with all sorts of economic activities that can be found in a global business hub (Vogel 2010). This will have the meaning that most people in the region are ever busy in their areas of accountability and this makes it hard for them to find extra moments for their young ones. In this respect, children amusement zones in malls, high-street areas, and residential places serve as a convenient option for many parents in Dubai, who will opt to leave their young ones in the entertainment zones as they take care of other businesses. For instance, parents ca n leave their young ones under the care of the staff in children’s play areas in malls as they go off to conduct their shopping without worrying about them. This makes children entertainment centres in malls a better choice for many parents and guardians intending to stay free from the bother of their children as they attend to important business or personal missions in the malls. As a broadly diversified economy that attracts players from allover the world, Dubai has enhanced its attractiveness in many ways, with entertainment and gaming facilities topping the list of the City’s priorities when it comes to matters regarding leisure (Noack 2007). In this regard, the city provides a superior quality lifestyle with excellent entertainment and gaming opportunities for both children and adults. Most of these entertainment zones are situated in malls, where security for toddlers is guaranteed even when their parents or guardians are away. More importantly, some children ent ertainment zones in Dubai also act as party centres, thus serving as key attractions for parents wishing to give their young ones a special treat during special moments. Here, parents and guardians can celebrate their children’s special moments such as birthday or graduation ceremonies with party celebrations that are relevant to the occasion being marked. Everything appears to have taken a different course as far as the gaming and entertainment for toddlers is concerned. This transformation, however, has come as a result of the current innovations and technologies that have played a key role in making next generation gaming accessible to all people across the world. Being one of the most advanced regions in the world today, Dubai enjoys a wide range of user-friendly gaming and entertainment programs and activities that would appeal to children of all ages (Kaplan Norton 2001). Most of these entertainment and gaming programs are tailored to fit the needs of a franchise model , thus making children entertainment more substantial. The nature of the gaming and entertainment programs is rapidly being modified using modern technologies to suit the playing needs of the current generation (Venaik, Midgley Devinney 2005). Parents and guardians in Dubai are keeping with the times and are doing everything to ensure that their children enjoy the latest brands in the entertainment industry. In that case, the parents will tend to make frequent visits to children entertainment centres in malls to see if there are any latest arrivals that will amuse their children. This is a clear indication that there is a promising potential in this market segment in Dubai. Market segmentation is very important, since it helps to determine the success of a business within a particular region (Acuto 2010). In this regard, the company should conduct a thorough analysis of the market in order to come up with an informed identification of the existing market needs as far as this type o f business is concerned. Even though it is impossible for the company to transfer the mall to a feasible location after it has being established, it will be easy for the management to establish effective marketing strategies that will enable the business to succeed. One way by which this objective can be attained is through effective market segmentation. Competitors are just allover in the region, and they will tend to impact the way the company performs. However, through a thorough market segmentation analysis, the company will manage to do things in a different manner, thus beating the obstacle of competitors in the market. On the same note, the company can go for those gaming programs and equipment that are not very common in the local market as a way of differentiating itself from the competitors. More importantly, the organization can make use of incentives such as discounts and bonuses to attract and retain more customers. Operating Model The model of operation for the busines s is very important for it will play a crucial role in determining the end goal. In most cases, children entertainment centres tend to operate within certain guidelines depending on a number of determinants that include things such as the age of the children being served and their playing needs, among other key aspects. Following is a plan of the operating model for the Franchise Lego land. Opening Time and Hours of Operation Like all other businesses in the mall, the gaming and entertainment centre should be opened in the mornings and operate through the normal hours of the day. However, this may change on the weekends and during public holidays to fit the requirements of the company or the people in charge of the entertainment business. Cost of Services As it is the case with most entertainment and gaming zones, charges in the Franchise Lego land should be variable depending on the type of gaming or entertainment services offered and the average amount of time spend per visit. Add itional services offered on top of the normal gaming and entertainment services could also apply in determining the cost of services in the centre. Examples of additional services may include things such as recreational services, birthday parties, and special treatment for kids. Charges may also vary depending on the nature of the services offered. For example, supervised children engagement in the centre whereby the kids are accompanied by their parents or guardians will not cost the same as unsupervised engagements where a staff aligned to the centre is given the responsibility to take care of the children. Obviously, charges for the latter should be a bit higher compared to the ones in those scenarios where children play under the watch of their parents or guardians. More importantly, the children entertainment centre should operate on both peak and off-peak costs based on the days of operation. There is no doubt that the business will tend to attract varied numbers of customers on different times. For instance, while the number of children visiting the centre may remain constant during weekdays, it is likely to go up on weekends and during public holidays when most parents are free to take their children out for leisure. As it would be observed, the price of commodities and services in the market depends on a number of variables (Mellahi, Demirbag Riddle 2011). For example, the price for both commodities and services are likely to rise when demand increases and fall when the demand falls. On the same note, the cost of charges for different gaming programs in the entertainment centre should be a bit higher on weekends and during public holidays when the number of visitors is high, compared to the weekdays when the number is down. Performance Measures The children entertainment centre should adopt various performance measures that would enable it survive in today’s competitive business environment. There is no doubt that every business in todayâ€⠄¢s business world is focused on utilizing all available resources to stay ahead of competitors in the market. While offering excellent services to customers is likely to offer a strong competitive advantage to the gaming and entertainment business, doing things in a different manner will steer the business to greater heights in the market. This objective can be attained through the provision of gaming concepts that appeal most to children during this era of modern technological advancements. More importantly, the provision of a wide array of customizable entertainment experiences that comprise of friendly and intuitive playing options will play a crucial role in enhancing the performance of the business (Voelpel, Leibold Tekie 2004). Another way through which the business can operate differently and stabilize itself in the market is by offering its entertainment services for children at a lowered cost. This objective can be achieved by offering gaming services at a cost slightly l ower than the ones provided by competitors in the market. There are various approaches that can be used to measure the performance of businesses to determine whether they are making a progress in the market (Kochan et al. 2003). For instance, the management of the children entertainment centre can apply the observation method to read the facial expressions of the customers and try to determine their perceptions about the services they have received. This approach can also be used to assess people’s satisfaction based on how frequent they visit the centre. The business can also supply customers and clients with survey templates which they can fill up and return to the company expressing their views about the services their children have received from the entertainment centre. Brief oral interviews can also be carried out randomly on parents to determine their views and suggestions on the services provided. All these interventions will play a significant role in helping the bus iness achieve great success in the UAE business centre. Reference List Acuto, M 2010, ‘High-rise Dubai urban entrepreneurialism and the technology of symbolic power’, Cities, vol. 27, no. 4, pp. 272-284. Darby, R, Jones, J Al Madani, G 2003, ‘E-commerce marketing: fad or fiction? Management competency in mastering emerging technology. An international case analysis in the UAE’, Logistics Information Management, vol. 16, no. 2, pp. 106-113. Duane, R Webb, J 2007, ‘Strategic entrepreneurship: Creating competitive advantage through streams of innovation’, Business Horizons, vol. 50, no.1, pp. 49-59. El-Adly, M 2007, ‘Shopping malls attractiveness: a segmentation approach’, International Journal of Retail Distribution Management, vol. 35, no. 11, pp. 936-950. Grodal, T 2000, ‘Video games and the pleasures of control’, Media Entertainment: The Psychology of Its Appeal, vol. 35, no. 26, pp. 197-213. Hill, C Jain, A 2007, International business: Competing in the global marketplace, McGraw-Hill/Irwin, New York, NY. Kaplan, R Norton, D 2001, The strategy-focused organization: How balanced scorecard companies thrive in the new business environment, Harvard Business Press, Boston, USA. Keivani, R, Parsa, A Younis, B 2003, ‘Development of the ICT sector and urban competitiveness: the case of Dubai’, Journal of Urban Technology, vol. 10, no. 2, pp. 19-46. Kochan, T, Bezrukova, K, Ely, R, Jackson, S, Joshi, A, Jehn, K Thomas, D 2003, ‘The effects of diversity on business performance: Report of the diversity research network’, Human resource management, vol. 42, no. 1, pp. 3-21. Marchal, R 2005, ‘Dubai: global city and transnational hub’, Transnational connections and the Arab Gulf, vol. 16, no. 7, pp. 93. Mellahi, K, Demirbag, M Riddle, L 2011, ‘Multinationals in the Middle East: Challenges and opportunities’, Journal of World Business, vol. 46, no. 4 , pp. 406-410. Michael, I., Armstrong, A., Badran, B., King, B 2011, ‘Dubai outbound tourism: An exploratory study of Emiratis and expatriates’, Journal of Vacation Marketing, vol. 17, no. 1, pp. 83-91. Noack, S 2007, Doing business in Dubai and the United Arab Emirates, McGraw-Hill, New York. Ong, A 2011, Introduction: worlding cities, or the art of being global, Wiley†Blackwell, New York. Rashid, H 2007, ‘Performing Elegance’, Architectural Design, vol. 77, no. 1, pp. 76-81. Rehman, A 2008, Dubai Co: global strategies for doing business in the Gulf states, McGraw-Hill, New York. Saxena, R 2011, Dubai mall: a multipurpose destination in the Middle East, Wiley†Blackwell, New York. Venaik, S, Midgley, D Devinney, T 2005, ‘Dual paths to performance: The impact of global pressures on MNC subsidiary conduct and performance’, Journal of International Business Studies, vol. 36, no. 6, pp. 655-675. Voelpel, S, Leibold, M Tekie, E 2004, ‘The wheel of business model reinvention: how to reshape your business model to leapfrog competitors, Journal of Change Management, vol. 4, no. 3, pp. 259-276. Vogel, H 2010, Entertainment industry economics: A guide for financial analysis, Cambridge University Press, United Kingdom. This report on Feasibility Study on Children’s Entertainment Centre was written and submitted by user Mia Sharp to help you with your own studies. 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Friday, March 6, 2020

Grade and Radio Frequency Identification Essays

Grade and Radio Frequency Identification Essays Grade and Radio Frequency Identification Essay Grade and Radio Frequency Identification Essay You have not described the context in which the question arises, so this will briefly discuss grading systems in general. A grading system can have a large or small scope. A grading system with small scope might the be the one that assigns a keep/dont keep grade to leftovers in your refrigerator. A grading system with large scope is the one used for students in schools. The A-F grading is not only used to assign homework and test grades, it is used for attendance, contribution to class discussion, and more. It has implications for educational opportunities offered, scholarships, Job opportunities. One test grade can have effects more than 25 years later, long after life, career, and family have tested the person in far more meaningful ways. All grading systems have limitations. Chief among them is the possibility of incorrect assignment of grade. In many cases, a slight error is not significant, but it some cases (grading food in your refrigerator, for example) it can cause illness or death. Another limitation is that grades may be assumed to have meaning that they do not have. School grades, for example are often assumed to say something about the ability and character of the person. : They do not. They only reflect the Judgment of the grader in very specific circumstances that usually have little relation to life. -the scope is students can easily access their grades and the limitation is there is risk on security of grade The objective and scope of my Project online grading system is to record the details various activities of user. It will simplifies the task and reduse the paper work. During implementation every user will be given appropriate training to suit their specific needs. Specific support will also be provided at key points within the academic calendar. Training will be provided on a timely basis, and you will be rained as the new is online grading system rolled out to your area of responsibility. At the moment we are in the very early [continues] ABSTRACT This project examines the issues related to Automated Grading System that implements a local based application of grading system. This would create a system of reliable and accurate to compute grade in all different subjects. A comparatively fast access of information of grades: generates reports and information of the input of teachers. This will be designed with the intent to generate report. It helps teachers to minimize time consumed in computing grades of the students using manual ethod 1 . Introduction Grading System is design to provide inducement reward for the achievement and assists in identifying problems of the students. It is the most commonly used in identifying problems of the students. It is the most commonly used in computing and analyzing the performance, talent and skills of students, the important record to keep next level of attaining their goals. It is also used for analyzing ones attitude and values. On the other hand automation had a notable impact wide range of industries beyond manufacture. Once a pervasive telephone operator have been replaced by utomated telephone switchboards and answering machines. Medical Process such as a primary screening in electrocardiography or radiography and laboratory analysis of human and tissues are carried out at much greater speed and [continues] Computerized Grading System Grading System is designed to provide incentive reward for achievement and assist in identifying problems of the student. Grading System is the most commonly used in computing and analyzing the performance, talent and skills of students? It is the important record to keep even for the longest time for the referral and credentials of he student to enter their next level of attaining their goals. It is the tract record that recognizes of one student, this maybe use for analyzing of your attitude and values Today, many colleges and universities still use automated system in daily life. But there are so many schools are still using manual system. Grading System is the most commonly used in computing and analyzing the performance, talents and skills of the students. It is the important record to keep even for the longest time for the referral and credentials of the student to enter their next level of attaining their goals. Grading System for Data Accuracy will help a lot in the part of teachers, school, administration and as well as the security of data of students. The proponents attempt to develop a Grading System that may eliminate the word manual. Another feature is the automatic importing of grades from the instructors class record and printing it in different forms, unlike the current system wherein they need to write everything and present everything in person. However, this Proposed system can give us more data accuracy and speed up time not only for the students but also for the instructors. Another capability of the proposed system is storing and accessing old data. Attendance Monitoring System According to the website polson. kl 2. mt. us, Students usually begin each new school year with excitement and enthusiasm even if they dont show it to adults. The anticipation of new classes, new friendships, and renewing old friendship provides real motivation for daily attendance at school during those first continues] THE PROBLEM AND ITS BACKGROUND This chapter discusses the background of the study statement of the problem, statement of the objectives, scope and limitation of the study. INTRODUCTION As the technology arises, its become necessary to propose a system that can meet the changing requirements like grading scheme generator with class record management. It includes computerize and customizing class record. Computes the grade of the s tudents and generates the high and low performers in the class. Presently, the traditional and old way of computing grade As new security threats evolve regularly, it become necessary to propose a system that can meet the changing requirements like radio frequency identification with SMS technology system. It includes easy updates, monitoring of default users and lso scalability to integrate new users. Presently, monitoring of the person entering and leaving the university becomes a major concern to its administration since its own population becomes larger and there are more people inquiring for admission and other interest. The purpose of this study is to examine the use of Grading Scheme Generator with Class record management to see if the benefits associated with their use outweigh concerns in managing the class record. For these purposes proponents will use three categories: (1) comfort, which is the duration of calculation and the ease of use. 2) Accuracy that minimal error rates such as clarity, consistency, measurability, and (3) Availability which is the portion of a potential user group who can use radio frequency identification for technical recognition purposes. Radio frequency identification is technological tools increase security, increase integrity of social programs such as, welfare, and eases the burden on individual who carry multiple forms of identification. If this is implemented, the universities will achieve greater speed and accuracy with regards to grades of the students and the good.. INTRODUCTION: This study is made through the efforts of the reader as a partial fulfilment for the course DATABASE MANAGEMENT SYSTEM. This system entitled as HOURS OF DATAMEX OJT IN NATIONAL STATISTICS OFFICE. This system a complex topic that involves philosophical, pedagogical, and pragmatic issues for all students. We all have our own ideas of how grades should be assigned, and what they should tell us about the students performance. This grading system rests on the assumption that the level of student performance will not vary much from class to class. In this system the instructor usually determines the percentage of students assigned each grade, lthough it may be determined (or at least influenced) by departmental policy. All information supplied to the National Statistics Office is treated as strictly confidential. This information is used solely in the compilation of statistical reports. No information on individual returns can be given to any external public or private entity. BACKGROUND OF THE STUDY: collecting, compiling, classifying, producing, publishing, and disseminating general- purpose statistics in the Philippines. lt coverings of areas from leyte specially tacloban,capoocan , abuyog ,etc. The main objective of this paper is to propose an ffective and friendly used grading system in DATAMEX. It shows the final grades of a student and the computation of the grade both midterm and finals. This proposal helps the student to be aware to their grade if he/she is failed or pass the specific subject The National Statistics Office (NSO) was first called the Bureau of the Census and Statistics (BCS) under Commonwealth Act. No. 591 approved on August 19, 1940. The BCS was created to consolidate statistical activities of the government under the executive direction of the President of the Philippines. Transferred to the BCS were the powers, [continues]